With the existence of more than 1.5 million mobile apps in the Apple Store, Apple becomes more strict when it comes to approving mobile applications in its store. There are lots of factors that are taken into account before giving approval or rejection of an Apple or IOS app. There could be few absolute reasons like gambling, pornography, or misspelling the name of Apple products and so on. This is why it’s difficult to get your application published in the Apple store.
The web is abounding with stories of woe from designers who believe they’re adhering to every one of the standards, yet more than once experience rejection, regularly with small clarification.
Apple Awards a Wish
After five years of arguing from the developer community, Apple has conceded the control for intellectual property (IP) proprietors to move applications between developers.
This is essential because app makers have a great deal of intellectual property value tied up in these contributions, and until now, it just was beyond the realm of imagination to expect to move an application between developers without losing reviews, rankings, and the general connection with existing clients.
Approval Process Of The Apple App Store
Getting an application approved by the Apple Store is a definitely more confounded procedure than for Google Play. Since they have such a high volume of traffic and buys, but, it’s clearly worth your time and energy to master the procedure and jump via those hoops.
Apple runs all the applications via an automated testing process. Also, they have an assigned reviewer who performs testing and verifies every detail, such as;
- The (UI) user interface
- The user experience
- All the app features
The Feature Of The Application
Your initial step is to clearly make an Apple developer account, see the rules above, and read through the Human Interface Guidelines as well. When you feel you have a decent understanding of what Apple requires, you may have to make some changes to your current application to continue.
Truly, the rules are verbose, and they read just like the same as legalese. However, except if you begin to get a fine print, you will experience more rejection than you can envision.
I’ll be straight to the point with you: your application will probably get rejection at least once. Do not hesitate – you can see, there are a great many applications in the Apple store, isn’t that so? Many have endured hardship!
Now, let’s discuss 12 key reasons why your mobile application can be rejected
By examining the significant app pitfalls, you may gain an understanding of where many flounder and advance beyond the game. Here are few points that you need to avoid.
1. An App That Is Too Niche Often Get Flagged Via The Approval Process
Apple isn’t attached to content made for an exclusively specific crowd. If you’ve made an application that takes into account your local wine sampling group, that won’t fly. Expand that to devotees of a particular wine varietal, and you’re en route.
2. Entries That Use Apple’s Copyrighted Pictures Are Constantly Rejected.
Indeed, Apple makes numerous beautiful buttons and UI elements, however never get enticed to incorporate those in your app. In the event that you utilize even a single Apple picture without their assent, you won’t get approved.
3. In Case You Duplicate The Features Of A Current App, They Will Take Note. Ensured.
This is genuine whether your application is apparently “enlivened by” an existing thought. Since it’s not sensible to expect all apps will highlight the whole exclusive content, the solution is this: ensure yours is either unique or that it enhances something that as of now exists. Copycats shouldn’t apply.
4. Apps That Need A Perpetually-Associated Device Are Surefire Rejections As Well.
In case your content crashes or unable to work accurately without a proper network connection, it won’t get endorsed. You have been cautioned. Ensure it works.
5. Apps That Are Information Hoards Frequently Get The Hatchet As Well.
Be aware of the measure of information your submission should download, and keep in mind that there are a lot of clients that still have restricted mobile data plans.
So fight the temptation to need a 5MB download each time somebody releases your content. The facts demonstrate that Apple doesn’t have particular rules here, but lots of applications still get rejected for unnecessary downloads.
6. Apps That Misuse The Ios Files Are No-Nos.
Since iOS 5.1, apps are not permitted to save data on a gadget that typically gets backed up via iCloud, except if you have the assent of the users. Utilize the gadget’s cache rather or the Local Storage. As a last tip, ensure that anything spared here is not able to be overwritten at all.
7. Apps That Take In-Application Payment Yet Don’t Utilize Apple’s In-App Purchasing API Are Unquestionably Going To Catch The Boot.
Once you are in the Apple Store, you simply deny their standards. That’s all anyone needs to know.
8. Anything Named A “Demo” And A “Beta Version” Is Additionally Code For “Please Reject Me.”
Apple doesn’t issue anything which doesn’t feel like a genuinely completed, cleaned item, so keep away from these terms no matter what.
9. Don’t Violate The (HIG) Human Interface Guidelines
Apple has very strict instructions on locations, sizes, measures and formatting for icons, buttons, navigation and the whole design components. Even a little violation here will result in a booming “No.”
10. Apps That Take A Long Time In Loading
Ten seconds is a universal standard; when yours takes extremely long, it’s in peril. That is something worth being thankful for, but, as people won’t endure an extensive lengthy time, so it’s imperative to get this right.
11. Entries With .Ipa Files Greater Than 50 MB
Apple requires applications to be adjustable in the file size, so you must be aware of optimization and compression.
12. It Should Be An Application, Not A Mobile Site.
Truly, this is a precarious one, yet Apple is a stickler about keeping up a different look and feel for applications and mobile websites, so your submission shouldn’t feel like the last mentioned. If all the things that you’ve featured can be accessed through a mobile website, it most likely won’t pass the review.
Apple doesn’t make these guidelines to give you pain, however to create consistency in displaying the most noteworthy type of value and content to their recognizing clients. Keep in mind that a genuine person will survey your submission, and errors can occur. In case you are rejected for a problem you feel adheres to the guidelines verifiably, ensure that to give supporting documentation and you’ll most likely traverse on the next attempt.
Wrapping Up
Do not dishearten as you read this long list of don’ts. The initial try is consistently the hardest. At last, this is a procedure certainly justified and worth the effort. You will get the hang of it inevitably. Simply recollect how fabulous it will feel when you see your application in the iTunes Store.
Author Bio
Anshul Sharma is a passionate writer and Founder of a No. World’s #1 iOS App Development Company ‘Fluper’. He loves to read books and write inspirational stories and tech updates. He has outstanding knowledge and skills that can transform any small business into a big brand.
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